WAP Users | ringtones | wallpapers
Don Relyea 
 Art | Music | Blog | Screensavers


hilbert curve generative art 2007
Exploration of Related Points Along a Space Filling Curve #2 11/2/2007 by Don Relyea
space filling curve project page


Welcome to donrelyea.com, the online home of Don Relyea, artist, musician and programmer. My site is always undergoing a gradual evolution, it has evolved slowly over 10 years and it will continue to do so. I have uploaded a variety of free mp3s, art, screen savers and wallpapers all made by me. You can download mp3s from Ropelab, evilcomputergenius, and 7 Vials. Help yourselves! I have been uploading new art, music and screen savers pretty frequently so check back often.

October 2007
Big Hairy Bush II was accepted into the Art of Digital Show, in San Diego, California! The show was juried by Mr. Neal Benezra, director of the San Francisco Museum of Modern Art (SFMOMA). It runs October 6 to November 11, 2007 at the Lyceum Theatre Gallery, located in San Diego's historic Gaslamp Quarter. The Lyceum Theatre Gallery is open 10 a.m. to 5 p.m. Monday through Friday and noon to 5 p.m. on the weekends. Reception 6-9pm October 6th.

August 2007
Big Hairy Bush was accepted into the Sigraph 2007 Art Gallery in San Diego! August 5-9th in San Diego CA. The project page for hair particlesystem drawing project

May 2007
Junior/Senior Prom: 500X Gallery's Annual Open Invitational
I have one new space filling curve piece at the 500x Open Show: May 12 - June 2, I have posted photos and brief commentary of the 500x open show 2007 here.

March 2007
Systemic Abstractors vs. the Pubic Realists in ARS Combinatoria Juried Show by Professor Artur Matuck, University of Sao Paulo, Brazil, Forum of Scholars and Artists UCF Expo Center Orlando Florida March 1-31, 2007

Generative Flowers II
is making its big screen debut alongside many other great video works at Victory Plaza in Downtown Dallas right in front of American Airlines Arena. Victory Media Network Grand Opening Event now rescheduled for March 23, 2007.

January 2007
Four prints from WC68-69 series made it into the 500x Expo 2007 Juried show at 500x Gallery. The reception was Saturday, January 13 2007, it was a fun show. I have posted a review of the 500x expo 2007 show here .

Generative Flowrwer II at Victory Plaza
Generative Flowers II at Victory Plaza in downtown Dallas


Generative Flowers II at Victory Plaza in downtown Dallas (click to enlarge)

 

Don Relyea at 500x
WC68-69 series at the 500x Expo 2007 Juried show


Exploration in Warm and Cool Colors WC68-69 series
Exploration in Warm and Cool Colors WC68-69 series was created in a customized version of my space filling curve abstract art generator. It is worthwhile to note that the overal designs and color themes of this series were generated by a computer program coded by the artist.

The program employs both fractal and generative processes in the creation of the images. In the past, I have not manipulated the images by hand at all except to fix an occasional bad pixel created by minor program glitches. In this series I have manually manipulated the output adding lines and toggling colors as I see fit. This is part of my iterative process. I will go back into the program and try to figure out how to make the program create the same type of lines and color combos during the execution.
art
art
art
To see all 9 images in the series be sure to check out the WC68-69 series page.

Systemic abstractors and Hair Particle drawing algorithm

hairy marilyn monroe
Marilyn Monroe by Don Relyea-- Hair Particle Generated Art
(click to enlarge)


In systemic abstractors vs pubic realists I have set up a variety of program objects that battle on the image area for dominance in the image. There are systemic abstractors which abstract what is being drawn by the pubic realists and other abstractors. The pubic realists are based on the hair particle drawing routine I did last year where hair grows into an image.

The project page for Systemic abstractors vs. pubic realists and hair particle drawing algorithm

Space Filling Curve Generative Abstract Geometric Art
I have been experimenting with space filling curves now for some time, this space filling curve art generator (opens in a new page, shockwave 35k) in particular has been in the works since Summer 2005. I am still refining things but I have a more sophisticated exe version that is generating print worthy output on a regular basis now.

I entered the work below (Generative Exploration of Related Points Along a Space Filling Curve #1) in the 25th Annual 500x Open Show to test the waters.
Generative exploration of related points along a space filling curve
Generative Exploration of Related Points Along a Space Filling Curve #1 46x35 Iris print


Below are some earlier iterations of space filling curve generator output. There is more info on this project on the project page including basic math to implement a space filling curve.

Postmodern Modernist Generator version 1, 2 and 3
This project explores automating the artist's design process in a lighthearted manner. I systematically break down and simplify the design process for automation by an art generator.

A shockwave version of the art generator version 3 is here (opens in new window 48k).
A shockwave version of the art generator version 2 is here (opens in new window 38k).
A shockwave version of the art generator version 1 is here (opens in new window 99k).

The first thing the program does is load a color lookup table of 6 color palettes. Most of the color combinations are sampled from artist and color theorist Josef Albers works and works by other artists that I admire. The engine then creates a 3d virtual world, populates it with primitive objects and assigns them shaders from the current loaded palette. The program then extracts the image from the 3d object. A decision tree determines how the image is deconstructed and reconstructed. The decision tree spawns graphic layers in memory and manipulates them before merging them into one image layer. This process iterates a couple of times and all resulting layers are then randomly assigned a stacking order and then they are merged. Rectangular shapes are drawn in the foreground and randomly assigned a blend. Lastly vector shapes are distorted in the foreground.


8 Bit Violence

Orange Level 3

Full Time Killer

Rust in the System


     

generative art print
WC68-69 Series Prints


Electric Monkeys!










dimagemaker.com art and photography website award